A side-quest into making an Excalibur.Js game in a few days.
I was dislocated from my command center, now, equipt with only my laptop and no external monitor, i am not able to work in Godot. This is only for a few days while my brother is in town visiting. I appreciate this excuse to dive into a side project I have been meaning to spend a little time with.
I wanted to make an Infinate Runner, the original vision for what Gnar World became. A friend at the Minneapolis Game Dev community created a game engine called Excalibur.Js and i wanted to make something with it to show him.
I also thought that I could use this game as a New skatehive feature on the website and it might also work for mobile, since Excalubur.js is Typescript, which is what skatehive is written in.
I decided to make the setting on the moon.
Screenshot 2025-12-26 at 1.42.35 PM.png
There are skatehive coins you can collect and Ufo's you can jump on to destroy.
I dont know what
ufo.gif
to call this game yet.
maybe something Lunar. LuGnar!
or Loon-Gnar? maybe theres a Loon in the game some how lol
Screenshot 2025-12-27 at 10.44.10 PM.png
Loons are gnarly lookin'
its the minnesota state bird!
more on that later...
I added sweet camera zoom to when the player does a trick
loongnar gif.gif
we need some kinda title illustration though
Untitled_Artwork.png
ill polish this up later
this might work alright for now
Screenshot 2025-12-28 at 3.50.08 PM.png
into picotron i now must go
sounds needed
- title music
- start sound
- game music
- ollie
- impact
- trick
- grind
- ufo smash
- die
Screenshot 2025-12-28 at 7.25.03 PM.png
now i gotta press control+0 to record the picotron sounds, and import them into asperite going to Import -> Raw Data
Select stereo sound-- then chop them up and put them in the project folder.
alright i spent all night trying to fix a bug that i created but i fixed it and am thankful to note here it is I, that is the idiot!
not the code, me. im the moron. which is great.
sidequest complete: make Excalibur.Js game
next is going to be make a NES game
im gonna put studio sim on steam first though
i made this game in the 4 days that i was suspended from my day job working as an amazon delivery driver.